Lands
Claim, inspect, share, and manage your Valeriano base.
Quick start
- Leave the protected spawn area and find a place in the Overworld.
- Stand in the chunk where you want to build and type
/lands claim. - Claim up to three more side-connected chunks with the same command.
- Use
/lands viewto check the borders, then/lands view disableto hide them. - Use
/lands trust PlayerNameonly when you want that player to share access.
1 Land · 4 connected chunks · Overworld only
Valeriano's claim rules
| Setting | Regular-player rule |
|---|---|
| Lands owned | 1 |
| Chunks total | Up to 4 |
| First claim | The single chunk where you stand |
| Shape | One side-connected group |
| World | Overworld only |
| Claim cost | Free for the configured starter limit |
| Onboarding | Commands and menus; no first-join Lands tools |
Each chunk is a 16×16-block square. Claiming one chunk does not automatically claim all four. You choose the first chunk and up to three connected additions.
How chunks connect
Each new chunk must share a full side with the existing claim. A corner-only touch does not connect it.
Works Does not work
┌──────┬──────┐ ┌──────┐ ┌──────┐
│ 1 │ 2 │ │ 1 │ │ 4 │
├──────┼──────┤ ├──────┤ └──────┘
│ 3 │ 4 │ │ 2 │
└──────┴──────┘ └──────┘See what is claimed
/lands viewshows nearby borders with particles./lands view disablehides those particles./lands mapopens the claim map./lands infoshows information about the Land where you stand./landsor/lands menuopens the main management menu or Bedrock form.
If border particles do not appear, confirm particles are enabled in your Minecraft video settings.
The current edit Land
Lands management commands use a current edit Land. Because regular players can own only one Land here, the selection usually stays simple.
- Stand inside your claim and use
/lands editto select it. - Use
/lands edit LandNameif you need to select it by name. - Use
/lands rename NewNameto rename the selected Land.
If a management command does not affect the Land you expected, check this selection first.
Let someone build with you
- Trust them in the whole Land:
/lands trust PlayerName - Remove that trust:
/lands untrust PlayerName - If you intentionally use a named area, add it after the player name.
Trust is real access, not just a label. Only trust people you know. The detailed role behavior for containers, doors, redstone, animals, and similar interactions is still being tested, so do not assume every block has the same access rule.
For a Bedrock/Floodgate player, copy the exact server-displayed name. It may begin with a period.
Remove a claim carefully
/lands unclaimremoves the chunk where you stand from your selected Land./lands delete LandNameremoves the whole named Land.
Check /lands view before unclaiming. Use delete only when you mean to remove the entire Land, and read the confirmation or response before continuing. Removing a claim removes protection; it does not erase the blocks you built.
If a claim fails
- You are still inside the protected spawn sanctuary.
- You already reached four claimed chunks.
- The new chunk touches only a corner.
- Another Land already owns the chunk.
- You are in the Nether or End.
- The wrong edit Land is selected.
Verification status
The live v0.3 server has Basic Mode, Bedrock forms, the one-Land/four-chunk policy, and the listed default permissions configured. A non-operator successfully created a Land and added an adjacent chunk; the final cap, every management flow, and the full Bedrock form pass still need hands-on player verification.